RetroActive Podcast
A podcast examining the culture of retro video games. Each episode provides an in depth analysis on a specific title, developer, series, or topic and examines the influences on the history of gaming. As a variety show, additional mini sections are dedicated to topics like hardware, modifications, or other interesting factors of contemporary retro gaming. Hosted by Fred Rojas of gaminghistory101.com and featuring guest co-hosts, it's a new look at an old topic.
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Episodes

Mar 26, 2025
Mar 26, 2025
1hr 18 min
This week is all about Lost Planet: Extreme Condition, but there's also plenty of nostalgia, anime, and even VHS talk.

Mar 19, 2025
Mar 19, 2025
1hr 33 min
This week features a primer on retro gaming purchases, reflection on Lollipop Chainsaw Re: Pop, news, and more.MK Nitro Video: https://youtu.be/n8ovAVUZroU?si=wfl-V3nb45xTKE13PC-Engine Review Site: https://www.pcengine-fx.com/main/index.html

Mar 12, 2025
Mar 12, 2025
1hr 19 min
This week's topic is the pronunciation of video game titles, a comprehensive reflection on Ninja Gaiden Black, the Summer Cart 64, and more!Link to the Summer Cart 64 I purchased (not an affiliate link, I get no kickbacks): https://www.aliexpress.us/item/3256807630088435.html

Mar 5, 2025
Mar 5, 2025
1hr 34 min
This week's topic is poor retro game content, a crap-shoot section, starting a game club, Silent Hill 2 Remake reflections and more!

Feb 26, 2025
Feb 26, 2025
1hr 37 min
Fred's new weekly update on the world of gaming. This week's topics include difficult games, upgrading your NES, and Final Fantasy meets Magic: The Gathering.Games discussed: Blasphemous II Dead Rising Deluxe Remaster (DRDR) Ninja Gaiden Black Castlevania: Rondo of Blood Resistance: Retribution

Feb 26, 2024
Feb 26, 2024
1hr 31 sec
The RetroActive podcast returns with Fred going solo to discuss the Xbox launch title Star Wars: Obi-Wan. Released at a time where the brand of Star Wars was wavering after Episode I and Microsoft's new PC as a console concept was a big risk, it seems almost fitting that this title has remained exclusive to its original platform. Fred discusses the culture context, development history, and elements of this lackluster title that was a curiosity he couldn't pass up.

Feb 19, 2024
Feb 19, 2024
2hr 7 min
Mega Man (or Rockman as he's known in Japan) was a significant franchise for Capcom in the NES era spanning 6 titles and just about as many on the Game Boy. On the Super NES, however, things were shaken up with the arrival of Mega Man X. Fred and Chase (from Learned From Gaming) team up to discuss a refreshing update to the classic formula. Also included is the announcement of the show going weekly and a breakdown of the heavy similarities between Sega's Master System and Game Gear. Cover art from Rockman X, all songs from Mega Man X.
0:00 - Intro (Title)
0:30 - Editorial: RetroActive goes weekly
9:15 - Opening Stage (Highway)
9:45 - Mega Man X (1993)
1:38:50 - Stage Select
1:39:19 - Tech: Sega Master System vs. Sega Game Gear
2:03:43 - Ending
2:04:13 - Outro/Next Time
2:05:15 - Cast Roll

Feb 12, 2024
Feb 12, 2024
2hr 16 min
For the second episode of RetroActive, we decided to tackle something light: Half-Life. Quite possibly one of the biggest and most influential first-person shooters ever released, Valve not only used the franchise to evolve the genre, but the sequel is also how they made the service Steam a household name. Jamalais (yes, Jam!) returns to discuss this powerhouse title. Also on this episode: hardware guide to the Sega Genesis/Mega Drive and the real deal on framerate analysis. All songs featured in this episode are from the official Half-Life soundtrack.
0:00 - Intro - Closing Theme
0:54 - Editorial: Toxic Behavior
5:52 - Klaxton Beat
6:50 - Hardware: Sega Genesis/Mega Drive
32:10 - Diabolical Adrenaline Guitar
33:10 - Half-Life (1998) Discussion with Guest Jamalais
2:03:03 - Traveling Through Limbo
2:04:03 - Framerate Analysis and Next Episode
2:15:14 - Valve Theme

Feb 5, 2024
Feb 5, 2024
1hr 58 min
To kick off this new retro culture podcast, Fred is joined by Chase from Learned from Gaming to discuss Ys III: Wanderers from Ys. This action RPG was the third in the series, and a side story, but oddly enough it was the first major release in North America for the franchise. Additionally Fred gives insight on the intent of the show, the hardware of retro gaming, and how you may want to respond to the stores of the PS3 and Vita's impending doom.
All songs in this episode come from the Turbografx CD soundtrack of Ys III: Wanderers from Ys
Opening song: Title Music
0:38 - What is RetroActive? (Song: Steeling the Will to Fight)
6:10 - Hardware: Retro Gaming Options (Song: Darling Elena)
22:46 - Topic: Ys III (Songs: Valestein Castle, The Boy Who Had Wings, The Strongest Foe, Seal of Time)
1:41:57 - Preparing of the PS3 and Vita stores closing
Closing Song: Prelude to the Adventure

Feb 20, 2023
Feb 20, 2023
1hr 21 sec
This week Fred discusses the technology behind the 8-bit generation of consoles (NES, SMS, TG-16). He discusses 8-bit processing power, how the architecture of the consoles is set up, and how video signals and broadcast standards played a role.
Photo courtesy of Evan Amos (wikipedia).
Opening Song: "Pure Stone" from Zillion (SMS)
Mid Song: "Character Selection" from Super Mario Bros. 2 (NES)
Closing Song: "Boss Battle" from Keith Courage In Alpha Zones (TG-16)
The 8-Bit Guy on Assembly Language: https://youtu.be/HWpi9n2H3kE
Displaced Gamers Channel: https://www.youtube.com/@DisplacedGamers
My Life in Gaming Channel: https://www.youtube.com/@mylifeingaming
